If not for comic books like The Maxx and (Some) Uncanny X-Men then yes, VG Art would be the best hands down. Some of the KOF, SNK & Capcom artwork blows my mind.
[Original image The best game covers - Page 2 Cammy-chunli-cannonball: https://2img.net/h/www.fightersgeneration.com/cammy-chunli-cannonball.jpg]
[Original image The best game covers - Page 2 Cammy-chunli-cannonball: https://2img.net/h/www.fightersgeneration.com/cammy-chunli-cannonball.jpg]
I will admit to it. There are some really outstanding game covers out there that are amongst some of the best artwork I have ever seen. The American cover for FFX being one that instantly springs to mind. And then there are some that... Well, are the worst examples ever, and it's a wonder why the developers / publishers allow such abominations to adorn a game cover
Unless you are referring to the actual games being art in themselves, in which case the same still applies. Some games are nothing but visual beauty throughout, and deserve to be classed as 'Works of art' and deserve to be appreciated as such. The developers in these cases could be compared to artists in some respects. Some are true visionaries, such as Miyamoto or Kojima
Personally I wouldn't have used Magna Carta as the main case study for this argument, as there are far better examples out there such as the PAL DigiPak version of Unlimited SaGa which to me is a prime example of what good presentation should look like:
(http://img530.imageshack.us/my.php?image=unlimitedsagaffe4.jpg) [Image: The best game covers - Page 2 Unlimitedsagabfh3.th] https://2img.net/r/ihimizer/img530/6854/unlimitedsagabfh3.th.jpg (http://img530.imageshack.us/my.php?image=unlimitedsagabfh3.jpg)
Of course, there are hundreds of other great examples out there such as Shadow Of The Colossus and the Final Fantasy series to name a couple
Unless you are referring to the actual games being art in themselves, in which case the same still applies. Some games are nothing but visual beauty throughout, and deserve to be classed as 'Works of art' and deserve to be appreciated as such. The developers in these cases could be compared to artists in some respects. Some are true visionaries, such as Miyamoto or Kojima
Personally I wouldn't have used Magna Carta as the main case study for this argument, as there are far better examples out there such as the PAL DigiPak version of Unlimited SaGa which to me is a prime example of what good presentation should look like:
(http://img530.imageshack.us/my.php?image=unlimitedsagaffe4.jpg) [Image: The best game covers - Page 2 Unlimitedsagabfh3.th] https://2img.net/r/ihimizer/img530/6854/unlimitedsagabfh3.th.jpg (http://img530.imageshack.us/my.php?image=unlimitedsagabfh3.jpg)
Of course, there are hundreds of other great examples out there such as Shadow Of The Colossus and the Final Fantasy series to name a couple
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